22.4.13

New Trait Class - Designations

I have been dabbling with the idea of a new class of traits, Designations.

These would work like regular traits, in that each one could only be taken once. However, any number of designations could be earn by the player as they progress through a campaign.

There are currently five basic designations - Pilot, Driver, Helmsman, Navigator, and Engineer (not to be confused with the Engineer class). Each of these designations has three levels of progression, 3rd through 1st Class, or Novice/Journeyman/Master.

These designations confer skill check and other bonuses to the player due to their specialized knowledge in their individual fields of designation.

Take a look at the document I've typed up explaining how these work, and leave some comments on what you think, if you like them, would add other designations, or if you have any suggestions on how to fix them up!

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